class Cat { constructor(canvas, x, y, scale = 1, color = 'default') { this.canvas = canvas; this.ctx = canvas.getContext('2d'); this.x = x; this.y = y; this.scale = scale; this.color = color; this.direction = 1; this.speed = 2; this.frame = 0; this.frameCount = 8; this.frameWidth = 64; this.frameHeight = 64; this.isPaused = false; this.pauseTimer = 0; this.pauseDuration = 0; this.pawPrints = []; this.lastPawPrint = 0; this.lastMeow = 0; this.meowCooldown = 3000; // 3 seconds between meows // Initialize sounds with error handling this.sounds = { meow: null, purr: null, paw: null }; // Create audio elements with error handling try { this.sounds.meow = new Audio('sounds/meow.wav'); // Set volume for each sound this.sounds.meow.volume = 0.05; this.sounds.paw.volume = 0; // Add error handling for each sound Object.entries(this.sounds).forEach(([key, sound]) => { if (sound) { sound.addEventListener('error', (e) => { console.warn(`Error loading ${key} sound:`, e); }); } }); } catch (error) { console.warn('Error initializing sounds:', error); } } playSound(soundName) { try { const sound = this.sounds[soundName]; if (sound) { sound.currentTime = 0; sound.play().catch(error => { console.warn(`Error playing ${soundName} sound:`, error); }); } } catch (error) { console.warn(`Error playing ${soundName} sound:`, error); } } update() { if (this.isPaused) { this.pauseTimer++; if (this.pauseTimer >= this.pauseDuration) { this.isPaused = false; this.pauseTimer = 0; } return; } // Random pause and meow if (Math.random() < 0.005) { this.isPaused = true; this.pauseDuration = Math.random() * 100 + 100; // Random meow during pause if (Date.now() - this.lastMeow > this.meowCooldown) { this.playSound('meow'); this.lastMeow = Date.now(); } } // Update position this.x += this.speed * this.direction; // Change direction at edges if (this.x >= this.canvas.width - this.frameWidth * this.scale) { this.direction = -1; this.playSound('paw'); } else if (this.x <= 0) { this.direction = 1; this.playSound('paw'); } // Update animation frame this.frame = (this.frame + 0.2) % this.frameCount; // Add paw prints with sound if (Date.now() - this.lastPawPrint > 200) { this.addPawPrint(); this.lastPawPrint = Date.now(); // Play paw sound occasionally if (Math.random() < 0.3) { this.playSound('paw'); } } // Update paw prints this.pawPrints = this.pawPrints.filter(print => { print.opacity -= 0.02; return print.opacity > 0; }); } draw() { // Draw paw prints this.pawPrints.forEach(print => { this.ctx.globalAlpha = print.opacity; this.ctx.fillStyle = '#000'; this.ctx.beginPath(); this.ctx.arc(print.x, print.y, 3, 0, Math.PI * 2); this.ctx.fill(); }); this.ctx.globalAlpha = 1; // Draw cat this.ctx.save(); this.ctx.translate(this.x, this.y); this.ctx.scale(this.direction * this.scale, this.scale); // Draw cat body this.ctx.fillStyle = this.color === 'default' ? '#666' : this.color === 'orange' ? '#FFA500' : '#000'; // Body this.ctx.beginPath(); this.ctx.ellipse(32, 40, 20, 15, 0, 0, Math.PI * 2); this.ctx.fill(); // Head this.ctx.beginPath(); this.ctx.arc(15, 35, 12, 0, Math.PI * 2); this.ctx.fill(); // Ears this.ctx.beginPath(); this.ctx.moveTo(8, 28); this.ctx.lineTo(5, 20); this.ctx.lineTo(12, 28); this.ctx.fill(); this.ctx.beginPath(); this.ctx.moveTo(22, 28); this.ctx.lineTo(25, 20); this.ctx.lineTo(18, 28); this.ctx.fill(); // Tail this.ctx.beginPath(); this.ctx.moveTo(52, 40); this.ctx.quadraticCurveTo(60, 30, 65, 40); this.ctx.strokeStyle = this.ctx.fillStyle; this.ctx.lineWidth = 4; this.ctx.stroke(); // Legs (animated) const legOffset = Math.sin(this.frame * 0.5) * 5; this.ctx.beginPath(); this.ctx.moveTo(25, 55); this.ctx.lineTo(25, 55 + legOffset); this.ctx.moveTo(35, 55); this.ctx.lineTo(35, 55 - legOffset); this.ctx.moveTo(45, 55); this.ctx.lineTo(45, 55 + legOffset); this.ctx.strokeStyle = this.ctx.fillStyle; this.ctx.lineWidth = 3; this.ctx.stroke(); this.ctx.restore(); } addPawPrint() { const offset = this.direction === 1 ? 20 : -20; this.pawPrints.push({ x: this.x + offset, y: this.y + this.frameHeight * this.scale - 5, opacity: 0.5 }); } isPointInside(x, y) { return x >= this.x && x <= this.x + this.frameWidth * this.scale && y >= this.y && y <= this.y + this.frameHeight * this.scale; } interact(x, y) { if (this.isPointInside(x, y)) { this.isPaused = true; this.pauseDuration = 100; // Play purr sound when petted this.playSound('purr'); // Occasionally meow when petted if (Math.random() < 0.3 && Date.now() - this.lastMeow > this.meowCooldown) { this.playSound('meow'); this.lastMeow = Date.now(); } return true; } return false; } } // Initialize cat animation document.addEventListener('DOMContentLoaded', function() { const container = document.createElement('div'); container.id = 'cat-container'; container.style.cssText = ` position: fixed; bottom: 0; left: 0; width: 100%; height: 100px; pointer-events: none; z-index: 9999; `; document.body.appendChild(container); const canvas = document.createElement('canvas'); canvas.width = window.innerWidth; canvas.height = 100; container.appendChild(canvas); const ctx = canvas.getContext('2d'); const cats = [ new Cat(canvas, 0, 20, 1, 'default'), new Cat(canvas, 200, 10, 0.8, 'orange'), new Cat(canvas, 400, 30, 1.2, 'black') ]; // Handle window resize window.addEventListener('resize', () => { canvas.width = window.innerWidth; }); // Handle mouse interaction canvas.style.pointerEvents = 'auto'; canvas.addEventListener('click', (e) => { const rect = canvas.getBoundingClientRect(); const x = e.clientX - rect.left; const y = e.clientY - rect.top; cats.forEach(cat => { cat.interact(x, y); }); }); // Animation loop function animate() { ctx.clearRect(0, 0, canvas.width, canvas.height); cats.forEach(cat => { cat.update(); cat.draw(); }); requestAnimationFrame(animate); } animate(); });